System 1 Playground

Approach

Each lane asks a model one question per frame and gets one probability per action.

Gamein your browserstate +questionJevTypeSafe APIGX10 gatewayour modelsp(action)flap 0.9 · wait 0.1act, next frame

Training data

Enginesame as browserExpert botlooks aheadJSONLstate · labeltrain

orange = trained · gray = frozen

01

Read the logits

No training. Read each option's score. Our floor.

promptstate · questionoptions: flap, waitQwen3-4Bfrozenflapwaitnext-token scores
02

LoRA + choice head

Kev-style. Train a small add-on and a head.

one textstate + optionsQwenLoRAchoiceheadp
03

Contrastive (CLM)

Closest action vector wins.

state textaction textsQwen3-8Bfrozenstate headaction headcachedcosclosest wins
04

Vision

Reads pixels. Sees things, not where they are.

pixelsQwen-VLpipe? yeswhere? no idea